A new update has just been released to alpha testers!
Changelogs
Added extra life item
Added 7 achievements
Added damage sfx
Updated HUD for items
Updated LevelBounds to only apply behaviour if game is playing
Updated generator values
Removed rate app dialog
Fixed bug with CrossPlatformManager when key values have changed and adding new achievements
Fixed achievements evaluating to cloud before local achievements have been evaluated
Fixed bug with achievement progress that uses time
Fixed normal platforms bouncing while paused
Fixed unpaused state
Thanks for testing!