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Jack Young
Handsome
Handsome
Nov 17, 2020
In [SBH] Changelog
A new update has just been released! Changelogs Fixed disconnected text not updating Fixed Accelerometer not working on first load Thanks for playing!
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Jack Young
Handsome
Handsome
Nov 17, 2020
In [SBH] Changelog
A new update has just been released! Changelogs Added support for new Unity Input System Added score and time to pause menu Updated all plugins and engine Thanks for playing!
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Jack Young
Handsome
Handsome
Mar 18, 2020
In [SBH] Changelog
Thank you to all the players that were playing during early access and supporting the development of the game. Also, to all the new players, thank you for showing interest in my game! Share the game with your friends and have fun :) x Changelogs Fixed critical error causing old saved files to not be compatible with new database state
v1.0.1 OFFICIAL RELEASE content media
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Jack Young
Handsome
Handsome
Mar 18, 2020
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Added support for more aspect ratios Added sad emote when continue button is disabled Updated AdManager for better flexibility Updated particle effect for breaking platforms and spring Updated particle effect to change based on current theme Fixed ads causing level to end when game is able to continue Many more fixes and improvements Thanks for testing!
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Jack Young
Handsome
Handsome
Mar 10, 2020
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Added SFX for enemies Added support for 3D sounds Updated generator values Some more fixes and improvements Thanks for testing!
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Jack Young
Handsome
Handsome
Mar 09, 2020
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Added 2 enemy types (Angry Spike and Angry Bird) Added 4 achievements Fixed achievements not updating latest progress when updated once during current session Many more fixes and improvements Thanks for testing!
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Jack Young
Handsome
Handsome
Feb 24, 2020
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Updated UI animations Fixed real-time achievements not loading if save file is empty Fixed real-time achievements to listen for next revealed achievement after unlocking an achievement Fixed touch controls correctly exiting when pointer goes outside bounds Fixed languages scrollbar not positioning correctly Thanks for testing!
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Jack Young
Handsome
Handsome
Feb 22, 2020
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Updated camera so much more can fit onto the screen Updated UI sprites for better visuals Updated accelerometer speed to be slightly faster Updated level start and reset to be faster Fixed damaging sources from triggering bubble when using the spring Fixed some toggles not switching on when app starts Some more fixes and improvements Thanks for testing!
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Jack Young
Handsome
Handsome
Feb 19, 2020
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Added customisation (characters and themes) Added support for real-time achievements Added FeedbackStatistic to report stats to database when feedback is triggered Added StatisticsUnlocker class to lock/unlock when statistic has achieved the requirement Updated character class to support switching models Updated statistics to open in offline mode and added button to easily reconnect Reworked UIManager and related UIElements Many more fixes and improvements Thanks for testing! NEW Gameplay Trailer
v0.9.4 BETA content media
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Jack Young
Handsome
Handsome
Feb 13, 2020
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Updated camera settings to be smoother Updated jetpack disable collisions timer Updated item spawn values Updated spikes hitbox Updated plugins Changed delay timer for resetting game Fixed jetpack overriding another jetpack character collisions Fixed jetpack to wait for collisions to enable before spikes can damage player Thanks for testing!
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Jack Young
Handsome
Handsome
Feb 11, 2020
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Fixed total score being set to 0 when saving game Fixed error when level restarts too quickly Thanks for testing!
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Jack Young
Handsome
Handsome
Feb 10, 2020
In [SBH] Changelog
A new update has just been released to beta testers! DISCLAIMER: Leaderboard, achievements and statistics will reset when updating to this version! Changelogs Fully created a standalone 2D engine for all my games Added plugin manager to make third-party plugins have soft-dependency (DoozyUI and EasyMobile remain dependent) Added turning animation while airborne Added support for Cinemachine Added back camera shake when using jetpack Removed camera zoom when moving Changed a lot of code to be reusable components (eg. platforms) Many optimisations and improvements (too many changes to list) Thanks for testing!
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Jack Young
Handsome
Handsome
Dec 02, 2019
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Added support for Firebase (Analytics & Crashlytics). Updated privacy policy to reflect new analytics. Updated game icons. Removed Unity Analytics & Diagnostics. Removed dust effect when touching ground. Some tweaks to UI. Thanks for testing!
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Jack Young
Handsome
Handsome
Nov 29, 2019
In [SBH] Changelog
A new update has just been released to beta testers! DISCLAIMER: Statistics will reset when updating to this version! Changelogs Redesigned the majority of the back-end. Huge optimisations and performance boost. Completely new cross-platform plugin and added support for incremental achievements. Added support for local database storage for localisation, statistics and more. Added support for several new languages. Added small QOL changes to gameplay and new particles. Updated all UI and new background (supports parallax). Thanks for testing!
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Jack Young
Handsome
Handsome
Nov 29, 2019
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Updated difficulty of game to be easier Updated game to auto rotate in portrait mode Updated loading screen Changed banner ad size to standard banner Fixed error when an ad wants to show but no longer exist Fixed error when initialising cloud services when application is quitting Thanks for testing!
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Jack Young
Handsome
Handsome
Nov 29, 2019
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Fixed crash when an ad failed to load Fixed error if getting a dialog that is not found in the language file Fixed a minor accessibility issue Thanks for testing!
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Jack Young
Handsome
Handsome
Nov 29, 2019
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Updated unity plugins to latest versions Updated UI animations Updated camera zoom Changed all sound to play through a mixer Changed spike hitboxes Changed spikes on top of platform to spawn once on either side Fixed bug that caused players to get infinite points when pausing Fixed bug that caused players getting stuck in pause menu if pausing before game over Fixed bug where game service kept trying to sign in when switching scenes even after choosing not to Many improvements and optimisations Thanks for testing!
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Jack Young
Handsome
Handsome
Feb 25, 2019
In [SBH] Changelog
A new update has just been released to beta testers! Changelogs Added 4 achievements Updated generator Updated statistics to verify id after being updated from the cloud Fixed ads to destroy when not in use Thanks for testing!
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Jack Young
Handsome
Handsome
Feb 25, 2019
In [SBH] Changelog
The game has officially moved to open beta and is available for everyone to play! A new update has just been released to beta testers! Changelogs Updated AdManager to use AdMob instead of UnityAds Updated sharing to filter undefined apps Updated when achievements are reported to reduce data sent and lag Updated local achievements to reset if local user id do not match Fixed error that could sometimes occur when getting timer for ads Thanks for testing!
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Jack Young
Handsome
Handsome
Feb 23, 2019
In [SBH] Changelog
A new update has just been released to alpha testers! Changelogs Optimisations and improvements Added time to game over screen Added extra tip to menu screen Updated score to not increase when respawning Updated when score is reported to leaderboard to reduce data sent and lag Fixed lag at start of game Fixed game time if continuing game Fixed tip not showing all possible results Fixed items rendering behind plants Thanks for testing!
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Jack Young

Admin
Handsome
+4
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